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Q3-time is over folks! There was nothing new for "Herr W's Monkey Kombat Arena" in the last few month and there wont be anything in the future. I hope you care as little as me, cause we all look forward to what will happen on the Doom3-engine, right?! The relaunch of this site brings one major change: The >mod-it-yourself section. I recently had an idea, and it's the laziest of all: Why don't let YOU do the work?! All you need to know to put together a nice, sunny fragfield is written down for you in the >forum, while a peaceful waving ocean plus a shiny sky, some islands and any number of monkeys you want can be grabbed from the >prefab page. It also could be helpful to make yourself familiar with the basic design-concept before you start. Everything and even more than you want to know about it can be found where?! - In the >about section of course! All works will be available to the masses under >files, newest first, for good tips and technical help visit the masterminds of >Doom3World.org or find all problems I bothered them with so far gathered in the >forum. Farewell from here & see you on Donut Island!
Potsdam, November 16th 2006 - ACHTUNG: ALPHA! You may have noticed the big, endlessly loading banner to the right... It points to the files section, where a small new testmap for Doom 3 waits to be downloaded by you. Don't expect the greatest gameplay of your life, but a good impression of how things will look in the final mod. And please >report bugs! You surely will find some...
Potsdam, October 25th 2006 - The nude and the drunken dude... ... are back again! I noticed that the link to the "Bermuda Bytes" building-site was broken (- none of you told me!). But now everything should be back in place.
Potsdam, October 8th 2006 - HWMKA sucks! Well, of course not completely ;-) The style is still a funny kind of avangarde, if you ask me. BUT: The gameplay in the full-conversion is nothing more than a pain in the lower back! I played it for the first time last weekend (- you ask why the heck haven't I done that before releasing?!), and it is just MUCH TOO FAST! ... Or I have become old in the last five month, which is as possible. So: DO NOT PLAY THE FULL CONVERSION! Download it, listen to the sample from Obituary's cool "Turned Inside Out" track and enjoy the monkey-style menue... But than: Start the game again and PLAY THE NORMAL MOD! It's not really balanced but playable (as long as you stay away from the water and be careful on the bridge), and you will find time to have a look at the cartoon figures. - That's all I build this for! Keep watching out for the Doom3 version. I promise to take more care of the gameplay in that one!
Potsdam, September 15th 2006 - Our french friends... ... of >PMods are always first when something important is about to happen. Hope everyone else is watching and waiting, too! Meanwhile you can check out JohnCarmack strolling around on the islands: He is brought to life by THE maker of Doom3-modding related video tutorials, Mister >Brain Trepaning!
Potsdam, August 21st 2006 - Behold THIS: แต่ที่โด่งดังที่สุดก็อย่างการดัดแปลงจนกลายไปเป็นอีกเกมใหม่ไปเลยอย่าง Day of Defeat,Counter-Strike ที่ใช้เอ็นจินเกมของ Hafl-Life มาเป็นหรือไม่ว่าจะเป็น Mod ต่างๆ ของ Quake3 อย่าง Urban Terror,Monkey Kombat Arena ฯลฯ ที่หน้าตาไม่เหมือนกับเกมต้นฉบับเลยสักนิด หรือจะเป็น Mod ซุปเปอร์ฮีโร่จากมาเร์เวล และดีซี คอมมิค ในเกม Freedom Force(แม้ตัวเกมจะเป็นซุปเปอร์ฮีโร่เหมือนกันแต่ก็ไม่ได้เกี่ยวอะไรกันเลย) ... "Counter-Strike","Urban Terror", "Monkey Kombat"... A complete list of the best mods of the world, but what may all >this beatiful signs around mean???
Potsdam, July 31st 2006 - Noticed the change? ... NO?! But it's a big one! Look to the left: "Herr W's 3 DOOMED MONKEYS" are dead, now all hail to "Herr W's 3 MONKEYS of DOOM"! - Sounds cooler and more aggresive, right!? (But ACHTUNG: There is still no action going on behind >this link!)
Potsdam, July 20th 2006 - 35° C ... ... but no sign of lazyness here at Desktop Studios at all! - On the contrary: I ordered the design-department to even increase funny cartoon-character production.
Potsdam, June 28th 2006 - "And the winner is..." ... H.W.M.K.A.! - The nice guys of >PlanetQuake made us their #1 >mod of the week! And as it's always cool to be a something for sometime, we say "thank you", Happy Friar & co.! (And to our competitors: Shame on you, whoever you are!)
Potsdam, June 16th 2006 (B) - A brilliant idea... ... can be improved to a perfect one (observe the red-outlined field on the upper right)!
Potsdam, June 16th 2006 - The godfather... ... of Doom3-modding related video tutorials himself, Mister >Brian Trepaning, inspired me to a brilliant idea: If you want monkeys, give money! (... Okay: "please".)
Potsdam. June 13th 2006 - Four Quaking Monkeys... ... have a nice place to live, fight and die now. Of course it's only pre-pre-alpha yet, but with the help of your bugreports it shall soon be a full functional death arena. Download it >from the 'files' section. But keep in mind: It's still just a visual demo! Don't expect ANY action!
Potsdam, June 6th 2006 - Est-ce que tu parles français?! Non, je ne parle pas français. - Damn! I can not even read it! So I have no idea how >this guys like my monkeys. And understanding >Spanish would be a good thing too.
Potsdam, May 25th 2006 - HWMKA forum shut down! A big scandal?! - Read >more!
Potsdam, May 24th 2006 - Monkey Lover 1000 ... just hit this place! Not that bad for our first month on the web, isn't it?! >Check it out! - Hope none of you forgot to pick up one or two files before leaving!
Potsdam, May 15th 2006 - Wow! Has anybody out there EVER noticed that there is no railgun in Doom3?! - I guess, that puts a little question-mark to my plan, because none of you'll be willing to set one foot into the mod without good, old sonnenstrahler for sure... Well, never mind, so we're gonna have 4 QUAKED MONKEYS then...
Potsdam, May 15th 2006 - 3 DOOMED MONKEYS... ... or something even better could be the title of my upcoming Doom3 mod. - Yes, you got me right: HERR Ws MONKEYS WILL CONQUER DOOM3! (But don't ask when. I just started to become familiar with the Doom3 material syntax. Not an easy task at all, I tell you...).
Potsdam, May 5th 2006 - Welcome... ... to the monkey's nice new home here on the speedy servers of Gamespy Network / PlanetQuake! Have a good time, enjoy your stay and tell your friends about it! (... And don't forget to update your bookmark).
Potsdam, April 22nd 2006 – Bugs... All bugs left in the first release of the mod will be removed SOON! I promise!
Potsdam, April 21st 2006 - First of all news: It’s out now! - After three and a half years of occasional - and occasionally hard - work on it, “Herr W’s MONKEY KOMBAT Arena” is finally out and ready to be experienced by the players of the world! (Or at least that part of the players of the world who still have an installation of that old-’n’-dusty Quake-3-Arena game somewhere on their hard drives...) Be fast and get yourself one of the rare and soon-to-be-out copies of this fine piece of entertainment software! Visit the >files-section to do so! Herr W!
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