Keep yourself informed about what's new on Donut Island!A few words about what we have here...Grab your stuff NOW!Make your own mod!  

Face lots of great locations!

(click on the images to enlarge them)

The extra-blasters are here!

Old but GOOD!

 

Non-English Community

- "Lo sviluppatore Herri W , dopo averci fatto credere di non aver più intenzione di lavorare su altre mappe SP..." (>DoomItalia,Italy)

- "Après les versions pour Q3 et Q4 voilà un essai de cette univers etrange et fun sous Doom 3. " (>PMods , France)

- "In Punkto Grafik, Sound und Kreativität werden einmal mehr Maßstäbe gesetzt !" (>Quake4Maps ,Germany)

- "Потешная модификация под названием Monkeys of Doom. В игре появляется карта..." (>Igromania , Russia)

- "Girando nei meandri di PlanetQuake ho trovato, nella sezione downloads, divertenti novità: Herr W diMonkey Kombat Arena..." (>800A , Italy)

- "juhu...endlich mal wieder ein völlig bescheuerter Mod...ich liebe es....gibt viel zu wenig verrückte Spiele!" (>Quake.de , Germany)

 

 

Tutorials />Forum

>Brain Trepaining's video tutorials

If you haven't done it yet and this is also your first time trying to get something into Doom3;-), I recommend to start with watching one of >Mr. Brain Trepaining 's unique video-tutorials. They do not only show you how to proceed in the straightest way possible, but are great fun to watch as well!

Good starters are:

- Making a simple room.

- Getting a mesh into D3.

- Getting a monster into D3.

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>id Software Developement Kit

The masterminds at id were nice and took the time to gather lots of useful information about modding on their Doom3 engine >here.

All in-depth knowledge about...

>mod basics

>exporting models

>textures/materials

>scripting and coding

... and, and, and... you will find on that site!

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>Modwiki

You know the "wikipedia"-concept? - Well, this one is specialised on everything related to modding on the Doom3-engine!

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Forum />Tutorials

>Doom3World

I bothered the helpful folks at >Doom3World with almost every problem imaginable, some of them REALLY stupid... So give the guys some rest and check these topics before asking a thing twice :-)

>Mgib-Gib's Maze Comments on the Mgib-Gib's Maze" map.
>Donut Island Comments on the "Donut Island" map.
>func_mover The Happy Friar taught me how to bring some action into a map!
>texture rotation Some good hints on how to create a spinning texture.
>adding items Rich_is_bored shows how to put custom content to a map.
>connecting two functions Making an item bob and rotate at the same time must stay no dream!
>model formats When to use .ase, when to use .md5mesh ...
>texture blending A problem with water surfaces... Still unsolved.
>texturing properly How to get the right UVs on a model.
>monster_scripts Make a monster behave like you want it to.
>skins Where .skin files belong to...

 

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Visit the brand-new website!

 

... inspect the long abandoned building site!

 

Comments & Reviews

- "Definitely THE most FUN map I've ever played!" (>Map Factory)

- "This is pure class (10/10)!" (>Doom3 Files)

- "I just fell in love with the Doom3-engine. This map looks awesome!" (>fpsbanana)

- "Ultimate Wackiness!" (>PlanetQuake)

- "Downloaded installed played loved it!" (>Polycount)

-"5/5" (>Fileplanet)

- "This looks funkier than a hippy wearing a clownsuit!" (>Doom3World)

- "I love the amusing fact that this mod is one of the very few with a wang in it." (>Mod Database )

- "Pros: awesome / Cons: awesome / Improvements: awesome" (>fpsbanana)

- "... a heartwarming lack of seriousness and a good dose of deranged inspiration." (>Games Radar )

© Wilko Winkelmann, commercial use without permission prohibited!